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	<title>Circuit Jerk &#187; Editorials</title>
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	<link>http://circuitjerk.com</link>
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		<title>The curious case of Dead Rising continues</title>
		<link>http://circuitjerk.com/2010/09/the-curious-case-of-dead-rising-continues/</link>
		<comments>http://circuitjerk.com/2010/09/the-curious-case-of-dead-rising-continues/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 22:59:23 +0000</pubDate>
		<dc:creator>Neil</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://circuitjerk.com/?p=2790</guid>
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<p style="text-align: center;">
<p style="text-align: center;"><a href="http://circuitjerk.com/wp-content/uploads/2010/09/case-zero.jpg"><img class="aligncenter size-full wp-image-2722" title="case zero" src="http://circuitjerk.com/wp-content/uploads/2010/09/case-zero.jpg" alt="" width="485" height="301" /></a></p>
<p>Yesterday we learned that Dead Rising 2: Case Zero had 300,000 users on its leaderboard, suspicious language that could be parsed a couple of ways. Today they&#8217;ve come back around to play the story out with this little quote.</p>
<p><a href="http://circuitjerk.com/2010/09/the-curious-case-of-dead-rising-continues/" class="more-link">Read more on The curious case of Dead Rising continues&#8230;</a></p>
]]></description>
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		<title>Side quests in Silent Hill 8</title>
		<link>http://circuitjerk.com/2010/09/side-quests-in-silent-hill-8/</link>
		<comments>http://circuitjerk.com/2010/09/side-quests-in-silent-hill-8/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 18:34:19 +0000</pubDate>
		<dc:creator>Neil</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://circuitjerk.com/?p=2771</guid>
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<p style="text-align: center;"><a href="http://circuitjerk.com/wp-content/uploads/2010/09/silenthill8.png"><img class="aligncenter size-full wp-image-2772" title="silenthill8" src="http://circuitjerk.com/wp-content/uploads/2010/09/silenthill8.png" alt="" width="488" height="244" /></a></p>
<p>Konami has made Silent 8, which is still the working title, official for PS3 and Xbox 360, platforms they previously confirmed at E3, to release in 2011, which is a whole year and not a release date.</p>
<p><a href="http://circuitjerk.com/2010/09/side-quests-in-silent-hill-8/" class="more-link">Read more on Side quests in Silent Hill 8&#8230;</a></p>
]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Are Metroid: Other M&#8217;s cut scenes really so overwhelming?</title>
		<link>http://circuitjerk.com/2010/09/are-metroid-other-ms-cut-scenes-really-so-overwhelming/</link>
		<comments>http://circuitjerk.com/2010/09/are-metroid-other-ms-cut-scenes-really-so-overwhelming/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 04:55:20 +0000</pubDate>
		<dc:creator>Neil</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://circuitjerk.com/?p=2732</guid>
		<description><![CDATA[I recorded 24 minutes worth in my roughly first 190 minutes worth of play. That's a little over a tenth of the entire experience. Is that too much?]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The Multiplatform Conundrum</title>
		<link>http://circuitjerk.com/2010/09/the-multiplatform-conundrum/</link>
		<comments>http://circuitjerk.com/2010/09/the-multiplatform-conundrum/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 15:42:24 +0000</pubDate>
		<dc:creator>djs9pd</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://circuitjerk.com/?p=2707</guid>
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<p><a href="http://circuitjerk.com/wp-content/uploads/2010/09/crossplatform.jpg"><img class="aligncenter size-medium wp-image-2718" title="crossplatform" src="http://circuitjerk.com/wp-content/uploads/2010/09/crossplatform-299x191.jpg" alt="" width="299" height="191" /></a></p>
<p>With the expense of videogame hardware going up in recent years, (and then back down a little) gamers have called for multiplatform support for all games. They can have their exclusive, bullshit DLC, but give us the game.</p>
<p><a href="http://circuitjerk.com/2010/09/the-multiplatform-conundrum/" class="more-link">Read more on The Multiplatform Conundrum&#8230;</a></p>
]]></description>
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		<title>All the things you&#8217;d never do</title>
		<link>http://circuitjerk.com/2010/08/all-the-things-youd-never-do/</link>
		<comments>http://circuitjerk.com/2010/08/all-the-things-youd-never-do/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 06:41:44 +0000</pubDate>
		<dc:creator>Neil</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://circuitjerk.com/?p=2705</guid>
		<description><![CDATA[Mafia 2 doesn't have a lot of the extra mini-game stuff that most open world games have, and it's one of the best design choices anyone's made all year.]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Podcasting: A rare treat</title>
		<link>http://circuitjerk.com/2010/08/2698/</link>
		<comments>http://circuitjerk.com/2010/08/2698/#comments</comments>
		<pubDate>Sat, 28 Aug 2010 05:16:07 +0000</pubDate>
		<dc:creator>Dafs</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://circuitjerk.com/?p=2698</guid>
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<p>After hobbling out of Shanghai and away from a sixer of Beast, Neil rings up his friend Dan, who comes out in favor of Nier, to talk video games for an hour!</p>
<p><a href="http://circuitjerk.com/2010/08/2698/" class="more-link">Read more on Podcasting: A rare treat&#8230;</a></p>
]]></description>
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		<title>Blinded by the lights: A Kane &amp; Lynch 2 review</title>
		<link>http://circuitjerk.com/2010/08/2681/</link>
		<comments>http://circuitjerk.com/2010/08/2681/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 04:18:30 +0000</pubDate>
		<dc:creator>Neil</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://circuitjerk.com/?p=2681</guid>
		<description><![CDATA[Dead Men was nearly satiric in its sprawling ambition and leaden script. Dog Days, by contrast, wields its story like a scalpel. And once its under your skin, the viral video design transmits its memetic infection.]]></description>
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		<slash:comments>2</slash:comments>
		</item>
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		<title>Has Mario lost his magic?</title>
		<link>http://circuitjerk.com/2010/08/has-mario-lost-his-magic/</link>
		<comments>http://circuitjerk.com/2010/08/has-mario-lost-his-magic/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 19:11:43 +0000</pubDate>
		<dc:creator>Dafs</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://circuitjerk.com/?p=2671</guid>
		<description><![CDATA[Like all too many sequels, the changes are all on the surface.  You're playing the same game as before, which is not necessarily terrible if, in the case of the original Galaxy, the original is a good game.  But as someone who likes to be challenged, it can get pretty frustrating.  I already PLAYED Super Mario Galaxy all the way through.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>10 Hours of 10 Years or Older</title>
		<link>http://circuitjerk.com/2010/08/10-hours-of-10-years-or-older/</link>
		<comments>http://circuitjerk.com/2010/08/10-hours-of-10-years-or-older/#comments</comments>
		<pubDate>Thu, 05 Aug 2010 02:32:21 +0000</pubDate>
		<dc:creator>djs9pd</dc:creator>
				<category><![CDATA[Culture at large]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Forums]]></category>

		<guid isPermaLink="false">http://circuitjerk.com/?p=2656</guid>
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<p><a href="http://circuitjerk.com/wp-content/uploads/2010/08/modern-science-will-save-the-world.jpg"><img class="aligncenter size-full wp-image-2658" title="modern-science-will-save-the-world" src="http://circuitjerk.com/wp-content/uploads/2010/08/modern-science-will-save-the-world.jpg" alt="" width="648" height="648" /></a></p>
<p>This is an experiment that I dreamed up. Picture it, two guys, possibly a lady, locked in a basement with two televisions, 4-7 systems. For 10 hours straight, we play games that are at least 10 years old. I want to see if I end up going slowly insane or if those blisters start growing back on my thumbs compliments of the Sega Genesis.</p>
<p><a href="http://circuitjerk.com/2010/08/10-hours-of-10-years-or-older/" class="more-link">Read more on 10 Hours of 10 Years or Older&#8230;</a></p>
]]></description>
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		<title>Why does Deadly Premonition remind of surrealist photographer Charlie White?</title>
		<link>http://circuitjerk.com/2010/08/why-does-deadly-premonition-remind-of-surrealist-photographer-charlie-white/</link>
		<comments>http://circuitjerk.com/2010/08/why-does-deadly-premonition-remind-of-surrealist-photographer-charlie-white/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 05:42:32 +0000</pubDate>
		<dc:creator>Neil</dc:creator>
				<category><![CDATA[Editorials]]></category>

		<guid isPermaLink="false">http://circuitjerk.com/?p=2636</guid>
		<description><![CDATA[But as the rope keeps spooling out, your noose starts to get even more tenuous and discolored than you would even expect Lynch to manufacture. The tone starts to grind against the plot, which sinks so low into abnormal perversion that you start to wonder if this game is appropriate for anyone of any age.]]></description>
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