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	<title>Circuit Jerk &#187; Guide to free PC Games</title>
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		<title>So long, Stockholm: Sauerbraten</title>
		<link>http://circuitjerk.com/2009/01/so-long-stockholm-sauerbraten/</link>
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		<pubDate>Tue, 06 Jan 2009 06:15:43 +0000</pubDate>
		<dc:creator>Neil</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Guide to free PC Games]]></category>

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		<description><![CDATA[This is the third in a series of impressions of free full-product PC games. There is a certain set of people who remember what it was like in the beginning. And the beginning wasn&#8217;t Doom, and it wasn&#8217;t Duke. The beginning was Quake, and without it, all of this petty, rotten online shooting bullshit wouldn&#8217;t [...]]]></description>
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		<title>So long, Stockholm pt. 2: Get a Life mod</title>
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		<comments>http://circuitjerk.com/2008/12/so-long-stockholm-pt-2-get-a-life-mod/#comments</comments>
		<pubDate>Thu, 18 Dec 2008 10:54:09 +0000</pubDate>
		<dc:creator>Neil</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Guide to free PC Games]]></category>

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		<description><![CDATA[Survival horror is an outdated notion. It once existed, like graphic adventures before it, because it allowed consoles with limited power to display haunting, detailed backgrounds that could remain static. But as games that move and explode become all the rage, the mass market will not likely again allow that spirit-crushing set back into their [...]]]></description>
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		<title>So long, Stockholm pt. 1: Savage 2</title>
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		<comments>http://circuitjerk.com/2008/12/so-long-stockholm-pt-1-savage-2/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 19:45:28 +0000</pubDate>
		<dc:creator>Neil</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Guide to free PC Games]]></category>

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		<description><![CDATA[(This is the first part in a series of impressions of free full-product PC games) S2 Games are the guys who have been collecting esoteric board games since they were 12. They know games more than they know fun. They think in units and options &#8212; not in events and expanse. And those are the [...]]]></description>
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